- Utilizes the same engine as Resident Evil 4 Wii edition. New level of interaction – aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality.
- Huge environment – expansive indoor and outdoor areas of the mall provide a variety of different locations to explore. Improved save functionality allows for more seamless gameplay.
- Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action. Anything in the mall is at Frank¿s disposal.
- Grab environmental objects like umbrellas and benches to use as improvised weapons.
- Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more. Consume food and drink to revive health.
Product Description
Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of e… More >>
Dead Rising: Chop Till You Drop




Pros:
+Improved control scheme
+Lots of ways to take down your adversaries; lots of freedom
Cons:
-Not a lot of detail, even for a Wii game
-Fairly bad voice acting and presentation of the story
-Poor AI from your allies
A couple of years ago, Capcom released Dead Rising on the XBOX360. It was a surprisingly good game that really showcased what the 360 was capable of at the time. Putting hordes of zombies on screen and giving you a million ways to play. The game has now been down scaled for the Wii to give people a new way to experience Dead Rising.
You play as Frank West, who has come to Colorado to get the story of a lifetime. If he survives, that is. You begin by being dropped off at a mall where most of the inhabitants have taken up residents. The ones who aren’t yet the walking undead. After a series of events, the mall itself becomes overrun with zombies with few survivors to be seen. You have 72 hours to survive and get your story. But you’re not just up against zombies. Throughout the game you’ll run into survivors who have gone crazy.
The influence for Dead Rising obviously comes in part from Dawn of the Dead. Just the same, however, you’re not getting much of a story throughout the game anyway. Most of the cutscenes push things along, and there are many things you must achieve in the story, but you’re probably not playing the game for a compelling story. You’re probably playing it because you want to massacre zombies. And there are a lot of ways to massacre the zombies you’re up against.
In Dead Rising, just about everything is a weapon. From simple everyday CDs to a lawnmower, you can use just about anything you can find as a weapon to use against the walking undead. The game gives some balance by making sure you can’t exploit a weapon. Eventually it breaks in some way and you can no longer use it. But you’ll rarely, if ever, run into a moment where you’ve got nothing at your disposal. You also have guns for taking out the undead, but they’re no where near as fun as mowing them over with a lawnmower or beating them down with a trashcan. Noticeable for the Wii is that the shooting controls are much much easier, thanks to the Wii Remote. It works exactly as it once did in Resident Evil 4. On the other hand, some of the other controls can feel a little limited. At the very least, however, it’s a port in which the Wii controls don’t feel tacked on.
There’s more to just simply killing zombies. You do have a story to plow through. You’ll run into other survivors from time to time who you’ll have to plow through certain segments with. Unfortunately the AI of these survivors is pretty bad. It’s a lot more work to keep them alive than actually killing zombies yourself. Unlike the 360 version, however, you don’t have to worry so much about the consequences of failure. You might remember that the 360 version only gave you one save file per save device. The Wii actually gives you multiple saves to work with, and you might want to take advantage of it at certain points in the game.
You’ll also run into crazy people, who serve as the games boss fights. These are, for the most part, thrilling battles. They can also be a bit tough, but gamers who played the 360 version will note that the difficulty has been lowered significantly in the Wii version. It isn’t nearly as easy to die as it once was. If you’re having trouble at any point, however, the game does happen to have a level up system where your health and power do actually increase.
On the 360, Dead Rising showed people what kind of potential the 360 was capable of. This isn’t exactly true of the Wii, however. It obviously doesn’t look as good as the 360 version, and it would be unfair to compare. But compared to other Wii games, Dead Rising could use a definite face lift. A lot of the environments look bland and boring. The game lacks detail overall, with blurry textures and details popping up every now and then. You also don’t get any sense of how much danger you’re in because the Wii isn’t capable of putting several zombies on screen at a time. In short, Dead Rising on the Wii doesn’t bring out the potential in the Wii. You can find several PS2 and Gamecube games that look noticeably better. Likewise, much of the voice acting and writing isn’t all that great either. Sometimes it gets things just right. But many times some voices can feel a little overdone.
If you already have the 360 version, you might want to keep that one instead. It isn’t exactly worth buying the Wii version just for new controls alone. Along those lines the game also took out certain gameplay elements, for example, taking photos was quite an important aspect of gameplay before, but for whatever reason, Capcom took this out of the Wii version. In short, the experience, despite some good shooting controls, just isn’t as good. What it does better, such as the shooting and the multiple save spots, is worth noting, but it isn’t something that’ll make you want the game if you’ve already got it.
Rating: 3 / 5
I got this game because I had to get rid of my 360 and the Wii was the only next gen game console I could afford at the time. I’m going to try not to compare the 2, but it will be a little difficult.
Anyways here goes with the things I like and the things I didn’t.
Likes +
1. You always have a gun whether it be a Shotgun or Pistol. Ammo is easy to come by. When ever you kill a zombie you can find ammo that they left behind.
2. The game actually doesn’t look a lot different from the 360 version which is very surprising to me.
3. Aiming with the Wii remote was a nice addition. Makes things so much easier. Swinging the remote to use melee weapons is also fun and each melee weapon has a different special you can use on the zombies when they are stunned.
4. I like the screen for the inventory. The game pauses when ever you want to heal yourself. Also allows you to carry more items than the 360 version.
Dislikes -
1. I understand that this game is for the Wii so they had to cut some things out to make it work. For ex: there are blockades in some parts of the mall that you can’t get through in the Wii version of the game, but you could on the 360 version.
2. The game seems to be more focused on the missions and kind of makes me feel more rushed as I play.
3. Frank can’t jump? What is up with that? He can’t walk in water either. Very strange.
4. Only allows you to carry one secondary weapon at a time. So you get a gun and a baseball bat. You can’t carry a baseball bat, sledgehammer, and lead pipe. It’s one or the other.
The game could have definitely been better, but for a Wii game it’s not bad. It’s a nice free roam zombie killing game. I only rented, but I will probably buy it later when the price drops.
Rating: 4 / 5
From reviews I’ve read, it sounds like the XBOX 360 version of this game is more fun: better graphics & more zombies and NO FREAKING PARROTS. Argh. The parrots get pretty annoying. But I digress.
DEADRISING is one of those games that’s pretty fun to play, but the gameplay gets a little bit repetitive. The missions and the scenery don’t change very much throughout the game, and fairly quickly you’ve explored all there is to explore.
The game vainly tries to compensate for its lack of an interesting story by having cutscenes that drag on for too long. Not only that, but these scenes include laughably overwrought acting and silly, on the nose dialogue. I know it’s just a video game, but come on!
The fact is, (and without giving too much away) at the point where you think the game is (finally) about to explore some new territory and provide more diverse challenges, it’s all of a sudden over. And the ending is not at a particularly dramatic or satisfying point either. It’s almost as if the game developers ran out of time or money and decided to just quit. I will support this by saying (again, without giving too much away) that the whole setup — the diabolical scheme that we’re supposed to thwart never gets confronted or thwarted. (like if you were watching a movie, and the villain said, “Muah ha! I’ve planted a nuclear bomb in the Capitol Building, and you’ll never get there in time!” So the hero rushes to the Capitol Building, but halfway there the movie ends abruptly). Like our hypothetical movie, the scenario of certain impending doom gets dismissed rather lamely with a few title cards at the end. I suppose it could be a setup for Dead Rising 2, but mostly it feels abrupt and forced.
All that being said, it’s still a pretty cool game, and there’s lots of fun to be had. The controls are intuitive, and the diverse weaponry (chainsaws, toy light sabers, lawn movers) fun to use to slay thousands of zombies.
*NOTE: If you haven’t played RESIDENT EVIL 4, get that first/instead. Resident Evil 4 is an awesome game. It uses the same engine, has a more compelling story that feels less repetitive, betters graphics and a far richer world.
Rating: 3 / 5
I just got the game today, and have played alot of it, having played the Xbox 360 version, I have to say that this is just as good if not better. The game has you playing as Frank West, who has ventured into Colorodo to take pictures of some kind of riot. Not long after he gets there, he finds that the army has been sent in to take care of this ‘riot’. He then goes to the shopping mall ( the town hangout) to investigate, once there however, he finds that the riot is really a zombie outbreak, and will have 72 hours to find out what caused it. He’ll have to chop, shoot, and stab his way to the truth. In terms of weaponry, this game’s got you covered, there is a huge amount of gardening tools, sports equipment and, of course, hunting equipment to take out the zombies and psycos that want you dead.
Graphics 8/10 alittle foggy when compared to the Xbox 360 version.
Entertainment 10/10, the story will have you playing late into the night.
Playability 9/10, plays just like the wii version of Resident evil 4, with the wii remote, you can aim and preform a perfect headshot!
Overall 9/10, this is my second favorite game of all time, if you enjoyed Resident evil 4 and/or Dead rising for the Xbox 360, you have to get this game.
Rating: 5 / 5
Let’s get the comparison out of the way first. No, Dead Rising: Chop Till You Drop is nothing like the 360 version… and it’s not supposed to be. There, how’s that?
Now, let’s move onto the review to judge the game on it’s OWN merits:
1. The control scheme on this game works very well. A simple press of the A button swings weapons. Use B to toggle the gun mode and A to fire. Simple. Special moves are executed by pressing certain button combinations at the right time. Straight forward and done very well.
2. The graphics do the trick and are decent. Not bad at all. Then again, graphics do not make a game. They help, don’t get me wrong, but they DO NOT make the game. The additional types of zombies adds a different level of fun and unease to the game.
3. The game flows at a good pace and the balance between the cases and sub-missions is very well done.
4. There are many things to unlock and it really is not a chore to play through the game over again. Even after several play-throughs, killing zombies is still fun.
5. The aiming system in this game is PHENOMENAL. At no point in the game is it a daunting task to score headshots galore with ease. The weapon varieties are also decent.
6. The story is good, typical B-movie fare. It’s not meant to be A-class stuff, so all of you out there complaining about the story need to just shut up and deal with it. Go cry somewhere else. The voice acting isn’t great, but it does the trick.
OVERALL, I would recommend this game. Dead Rising: Chop Till You Drop is more than welcome for a system that is being overrun with cutesy, mini-game laden crap. Now, if you’ll excuse me, I’m going to go kick some zombie butt… again and again!
Rating: 5 / 5